Northern Wisps

Hi!
Here’s my most recent project which was made for Ronen Bekerman’s Cabins Challenge. The goal was to visualize the prefab cabin in a location of choice. My design is placed in Icelandic Thórsmörk and I made several different scenes to show various aspects of the place (from quite barren hills to thick woody areas). The cabins themselves are formed as white ephemeral monoliths, contrasting with the organic surrounding and being something between the reminiscence of the ancient dwelling built around the fireplace and the idea of Nordic gods standing in the row on a mountain ridge.

I’ve been working on it in my free time since January so it got pretty vast and may seem kind of visually inconsistent. However, it’s not to be a tailored commercial set so I feel free to share everything that was created.

The project is full CGI, including the landscaping in the backgrounds. High res images: https://www.behance.net/gallery/64980791/Northern-Wisps

Very Very Nice , well done. Fantastic Detail.

phil

Saw this on Behance and couldn’t take my eyes off. Very creative and distinct piece of work. I like the artistic approach that you took to represent your work and I believe the inconsistency between your images just goes to show how much effort and conceptual thinking you put in this work.

Congratulations on being patient and producing such beautiful visuals. Even if these don’t win you the contest, I think they will amaze any future client/employer. Great job!

Every piece of this is absolutely mindblowing!

These are just beautiful !

This is crazy beautiful! Stunning work.

Beautiful work!

wow… amazing work! So beautiful!

beautiful work :slight_smile:

wow !! stunning images ! several closeup shots are particularly amazing. Congratulations :smiley:

I’m in total awe. This is fantastic!

So so so good! :laughing:

Outrageously high quality, these are amazing images +1

Can you elaborate on the material and the geometry that form the cabin? There is a lot of translucency and light interplay between the surfaces inside and outside the cabin.

wow amazing

FANTASTIC!!

Thank you, guys. That’s really a heart-warming reaction.

cjwidd > there’s a lot that I could elaborate on here. Generally, the transition was inspired by contemporary polycarbonate facades from Japan. I wanted this form to have a very uniform look on the outside (being some idealized reminiscence of an original shelter as well as contrasting with rough surrounding) while retaining subtle details on many levels of the surface. In the end, it’s some unspecified fluoropolymer. Of course, one can argue that closing the direct view from the inside onto the spectacular surrounding is merely a mistake but frankly, there are many arguable solutions here and this project is mainly to be a fun with CGI; to build upon some slightly naive poetry. I just like to think about the inside as of the shelter besieged by the reckless nature during long, cold nights.

Technically, the mesh is from Marvelous Designer, refined in Zbrush. The corona material is made from scratch as the effect of a long testing with various lighting conditions. It has both translucency and some blurred refraction. Diffuse and translucency are combined from several textures of plastics from Megascans. There is also some smudgy dirt in glossiness and normal.

You are heartless! How should we other peasants feel after seeing this…

Nothing to say except it’s beautiful! I’ve seen the entry already but I’m blown away every time! Keep up the good work

edit: Did you plan to do a making-of? That would be great To see your approach on that one!

Thank you!
Fluss> yes, I think I will make it. I just need to think about its form since the project is a bit too vast to cover it thoroughly.

SO FUCKNG AMAZING

You should submit this to the CG Awards. Seriously.