Not embedded textures on my wishlist

Hi

I’ve already posted about the subject but I don’t think you understood the point.
Do you think that it could be in the improvement workflow to consider textures that would not be embedded in the sketchup materials ? It would rather be a path to textures defined in the Enscape material parameters but linked to a UVmap material in sketchup ?

A kind of proxy for materials

I think I understand what you saying however maybe not. Base materials are embedding by default in SketchUp and to my knowledge, there is no workaround. That said there is nothing Enscape can do to change that as it’s limited to the parent program. I’m imagining this request is due to file sizes. The embedded bitmaps do bloat your file and the fix really is using a more uniform bitmap size across your project. I don’t know if this is the answer your seeking but let me know.

You understand well.

It has several advantages: lightening the file, using a material library located on your hard disk at a precise place, keeping the property of the texture images without any “leak” when transmitting the skp source file, …

Since textures can be enhanced in the Enscape material settings window, why wouldn’t it be possible to change the diffuse channel path there aswell that would be rendered in the enscape rendered window while the enscape material would stay a UVmap grid for instance

@Demian_Gutberlet , any chance this could be forwarded to your developers?

Don’t you think that it could be an improvement to choose if you want to embed the texture image to the skp file or just follow an external path for the rendered textures

I have gladly forwarded it as a feature request for sure - We’ll look into what’s technically feasible. :slight_smile: