When I link a .vrmesh to an rpc and apply .vrmat files to the materials slots, close, save, then reopen the project, my material slots are back to simple colors and I have to reassign materials. Once I reassign them and save, then they are locked in forever. I’m assuming this is a bug.
Hi @mfrazierVCBO , this is a known problem and it is fixed for our upcoming release.
Best,
Ana