I noticed something quite annoying: when you set an object to “not visible to camera” (or primaryVisibility to false), it still masks objects rendered in the spheres (if they are in front of them). Is it normal?
thanks.
Paul.
I noticed something quite annoying: when you set an object to “not visible to camera” (or primaryVisibility to false), it still masks objects rendered in the spheres (if they are in front of them). Is it normal?
thanks.
Paul.
It is a bug, thanks for reporting it; should be fixed for the next update.
Best regards,
Vlado