NULL mesh in StaticMeshInfo::compileGeometry()

hello,

what is this error:
NULL mesh in StaticMeshInfo::compileGeometry()
?

3DS locked up when opening my file.
I merged all the geometry into a new file. Now this message shows up when rendering with vray.

The images look normal.
I don’t think it is a vray-problem as there are npower objects importet from rhino in the scene.

I just want to know what this error means …
I would be a better feeling if it could disapear …

Georg

Maybe theres a mesh object that has no mesh in it? As in no polygons, vertices or edges?

But how to catch this object?

MAX needs ages to safe the file right now, but it is only 20mb.

hm.

I better safe often to various disks …

Georg

you were right.

in my case it was a npower object and there was no power in it.

Thank your vray. Only because of your error message I found this “argh”.

Georg