how to create an object light with vray? I try with a self-illuminated material, and an output map in diffuse, and also with Vraymtwrapper, but quality and intensity are not good. somebody can help me?
Chose VRay mat wrapper and put a standard material with self illumination in it.
But you only need a Std. Mtl. with self illumination.
The VRay material wrapper will help adjusting the GI emition/reception thus give you better control but it’s not necessary to get it working.
Regards,
Nenad
ok, but where I can control shadows quality about this object light?
seeing as how the light coming from the object light is not directly from a light is from the GI pass. therefore the better the GI passes quality, the better the quality of your object lights shadow