Object Replacer seed value causes crash

Hi
Yesterday I was using Object Replacer tool with some vases, I noticed that for some reason if I use seed of 1, all objects that has been replaced are being loaded causing max to crash.
If I use a random seed or increment value, everything works ok, Its odd because I once tried with value of 1 before and it worked, this is happening even with simple objects.
Im attaching the file as max 2024 and a video showing the error.


00 Vasijas.max (9.17 MB)

Thank you, reproduced and logged for devs as (Report ID=CMAX-2333).