object visibility and tyflow under GPU

Hi,

I have a problem with animating tyflow object visibility. Under CPU its fine and when visibility is 0, object is hidden on render. But under GPU object is still there. I tried it with standard object and its fine so dont know if tyflow causing it or it is something else. Can someone please look at it?

Yes, it doesn’t seem to work on GPU. I’ve logged the issue (internal bug-tracker id: VGPU-5806). I guess you can work around it by applying an animated opacity map on the tyFlow object’s shader.

Great, thank you! Please let me know when this will be fixed. I do some workaround but it will be easier, thanks.