Maybe it’s caused by to much soft shadows by lights like at the example here. In my test it is caused by a small scale of my object, it was only a few centimeters and Enscape seems to be best work for architecture scene scales only. In your case it shouldn’t be a problem. You could check the size of your objects - are they like at the real world.
i see what you are saying. so i went back and put the same objects the SAME scale as my scene…seemed to help a little. but still looks like its floating a bit..?
there’s no reflection on the counter - some items sit nicely on the counter, its its a complete surface i.e plates. other then that everything seems to float.
Thanks for your reports. Occasional light leaking in shadows of artificial lights is unfortunately a known issue. We hope to improve that behaviour in future versions. One workaround is currently to reduce the light’s intensity, as it improves shadow precision.