I’ve attached two adjacent frames from an animation I’ve preped for one of my clients to render. We’re both running MAX7 sp1 and Vray 1.46.15. We haven’t really done much testing to find the cause of this problem, but I just wanted to post it to see if anyone has some experience with this type of glitch.
The sequence was net rendered using IRR Map for primary and Light Cache for secondary. My client added the RPC people, so I can’t really write intelligently on those particular settings. My first thought is to try a frame or two without them. We haven’t browsed the logs yet to see if the bad frames are coming from the same server yet, but that’s another area to investigate.
I’ve been using Onyx Tree for all landscaping. It takes some tweaking and wrist-slapping to work with Vray, but the final results are worth it. Night shots are fun too.
BTW Room217, I’m from Houston. Moved to Phoenix in 1994. I sure miss some things about Texas. What part, what college, what firm do you call home?
yeah the landscaping looks great. Will have to try oynxtree as well.
The people look like they are glowing around the edges though. We just bought a couple of lowpoly3d libraries of people which look resonable (at medium distance) so you could always try that out as an alternative to RPC
The distorted reflection on the glass is cool…how did you do it? noise bump on the glass panes?
BTW: the rainbow effect…could it be a geometry thing? Ive never seen this kind of effect before although I am a bit inexperienced still.