Office building

Latest work!

nice one.

i would say..incredible one…perfect light matching, congrats

Very nice work. The only problem my eyes have with it is the reflection on the greenish rectangular element. The reflection appears to be flat, despite the fact that there’s a corner, and the two surfaces should be reflecting very different things.

Could be I’m reading it wrong. Other that that, perfect.

You’re using a screen-mapped bitmap as your environment (for the background), so the reflection on the glass is just letting that bleed through because there’s no 3D to reflect it. Make a custom spherical reflection map and add it to the glass mat’s environment slot and it’ll be dope!

I’d increase the reflections on the clear glazing too -- it almost reads as though there isn’t glass at all on those top floors.

Very nice job!

Shaun

there is an object for the reflection, but I think the reflecions looks flat because of the tiling in the object, I’ll just correct the mapping.

Thanks for the tip guys.

Looks nice ! I agree that the lighting matches perfectly.

good work bpozas, if you added some life eg. furniture, people etc to the upper levels it would finish off the image nicely

Good work, I agree with jacksc02 about the life to well finish the image.

Nice job. I agree with all of the comments above but I’m also wondering what the shadow is on the lower left of the building. I assume it’s supposed to be from a neighboring building but this shadow doesn’t appear the the adjacent roofs.

yeah…
i can t figure out either… :roll:
everything has been allready said.

really good integration! :wink:

I was trying to get the shadows from the adjacent building, but I only had a couple of hours to get this job done, so i couldn’t have that many previews before the final render, this was almost a first setup and final render.

Not an excuse, but I usually don’t get more than a day to work on images like this one. Besides, that means money in less time, hehe!