Let me know what I can do to make this more realistic. I still need to add some clutter but what about the general feeling? The layout is this way because it is to be printed in a catalog full page.
Tony
Let me know what I can do to make this more realistic. I still need to add some clutter but what about the general feeling? The layout is this way because it is to be printed in a catalog full page.
Tony
hi,
the chairs seem to float, try increasing your gi-settings. IMO some of the materials would need to be fine-tuned a bit more (ground,chair,wood,reflective tabletop…). Finally add some lensglow to your lights.
Thanks for the input casewolf. The ir settings for this test are -4, -4 so they will by raised to high -3,0 for the final rendering. The floating is pretty bad! How about the general lighting, is it to flat?
Thanks again.
Tony
I don’t think your lighting looks any flatter than what is often used in these semi-industrial places.
One thing that can help with the floatiness of furniture is to hadd a small chamfer to the bottom of the legs, and/or raise them up a “mm” or two. Most floor furniture have very small feet on the bottom anyway, i.e. wood chairs often have little rubber pads on the bottom of each leg. I find this gives Vray more of a chance of noticing a shaddow should be placed there, possibly giving Vray a big hint to put more samples here.
The only thing that I noticed is the floor covering, it’s a little hard to tell but it looks like carpet. Even though stain resistant carpet is sometimes used, it is most often not used because stain-resistant is not stain-proof.
Good job on the rest.
carpet texture is waay out of scale to me… this participates to the floating chair feeling.
and.. nothing will help your chair from floating with settings like this (-4,-4)
Thanks for the help guys.
This is an update with changes and a higher ir setting. I’m still not happy with the carpet but thats what they want.
Your thoughts would be appreciated.
Tony