Test DailyBuilds
Thank you for the new Corona Physical Material. Now it’s more fun to customize materials.
I would like to have control over the shadow terminator blur so that some materials look softer.
corona-7-3dsmax-daily-2021-03-22 | 3ds Max2020 | Ps CC
No, with sheen roughness this will not work. The result will be different.
I used the normal map to simulate the direction of the velvet nap. It’s not correct, but it looks good. “Warning, mesh artifacts”. I attach a screenshot of the material settings
If you are able to share the material, that would be much appreciated - I’m investigating some different carpet generation techniques, e.g. displacement vs. Ornatrix.
You can do this yourself by mixing the displacement map through a mask, where the dark diffuse areas are shifted and the light ones are not. You can see a screenshot of the material, its setup is quite simple.