Office Space renders

Hi All,
These are 2 office space renders I did recently.
In the first image brick wall has a 3d VrayDisplacementMod modifier applied. If you take a closer look at the wall edge in the window opening, the displacement doesn’t follow the brick pattern, resulting a weird bump. Not sure why is this happening. Any thoughts?
In the second render I wanted to test some atmospherics.

Any feedback would be very much appreciated.

Cheers


Nice work. On the brick, did you weld the vertices?

Thanks Glorybound.
Good shout. I ll check this.