i dont know if this should be in the wishlist or bug section, but as this seems to be a problem with both the scanline and several other renderers i put it in the wishlist
here is the problem:
very simple scene with a plane with a checker map in the opacity slot, the problem is that the object doesn’t get completely opaque so that the fog is added to the spheres where it should be 100% transparent.
if you dont belive it, try it yourselves or download the example scene:
This is a problem of the fog, not of the renderer Basically the Max fog is not physically correct, which is why you get this. I think ScatterVL comes with a fog that works in this case; I also have a plugin I wrote once somewhere on my harddrive if you are interested…
I second that, Trixian and Nagboy… then we should be able to make even more realistic exterior images…
Please Vlado, think about it…
Regards,
Joao.
Vlado, please yes, i would very much like to try out you fog plugins and and it would be very nice if you would include it in the next build of vray for everyone to enjoy if you dont still have my email, you can send a trial version of the fog to supervlado@tryllefilm.no