opacity

I have some flames, mapped to a plane, but it’s not transparent. The swatch looks correct, realistic view port looks correct, but it render without the opacity map. What could be going on here?

It might be worth posting some images or a simple version of the scene…

it would depend on which material you are using…

I have been having a rough couple day :). Somehow my flame planes got flattened, made co-planar, which caused the issue.