Optical Zoom

Really useful and helpful ! Workaround for me is to play with focal lenght. From 50mm to 300…Optical zoom is the magic feature : https://www.facebook.com/groups/FStormGroup/permalink/1906099666353109

I can’t see how this is different from max’s 2d pan and zoom, which is already supported by Corona in interactive rendering.

Yes, it looks exactly the same as the 2D Pan and Zoom feature (3D Rendering Blog for ArchDesign, ArchViz, Media & Entertainment | Chaos), with one difference being that it’s independent from what you see in the viewport (not sure if it’s an advantage or not).

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How is this done in C4D for other renderers? (I mean, is there a native C4D feature for this?)

Please add this optical zoom in VFB window, not just in a viewport. In my opinion most people use IR in VFB rather than in viewport most of the time, so why not to add it in vfb? Thanks.

Eh, c’mon… do as you would do in real life, with real Camera - use Focal Length or/and Sensor Size

There is a difference when doing 360s if I’m not mistaken.