Opulence.

Opulence.

A tiny project focused on Corona Renderer caustics, because I never really had the chance to play around with it yet.

Thank you.
Hope you enjoy!

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C&C are more then welcome.




I really like the fuzzy shading on the grass on the lower hill. Can you describe how you achieved this effect, e.g. is it geo, texture-based?

Nice lighting and composition. You have made a great job on that caustics, would you mind tell us a little bit more about those caustics? They look sick! :smiley:

Thank you both guys!

It’s nothing crazy except a displace map and the right values on volumetric, the rest is done by the model.

Sorry but the background is a real photograph edited to match the render :smiley:

thank you +1