Orthographic vray physical camera question

hi,

can anybody please tell me how to change my vray physical camera to orthographic projection to render elevations of my model?

I tried :

- Set FOV to 1 with enabled physical camera, but its hard to find and positioning the Model perfectly

- tried to disable Physical Camera and enable parrallel projections in Sketchup but the colors arent exactly like with the pyhsical camera … but could be corrected in PS…

this works for me if i’m not in parralel projections mode … if i’m there i can’t find my model ::slight_smile: is there someting like “Save Frame” in SU?

So it there a native function in Vray? - if not this would be my number 1 on my wishlist :slight_smile:

thank you

Re: Orthographic vray physical camera question

I think u just need to change your fov in sketchup to 1 leave it on perspective and it should work

Re: Orthographic vray physical camera question

Unfortunately our product has trouble with orthographic projection rendering, because V-Ray is physically accurate. Otho views aren’t physically accurate. That’s why you have to sort of fudge things a bit.

Re: Orthographic vray physical camera question

There was a trick that I think thomthom mentioned a while back to set the camera zoom to something like 4000. You still see slight converging, but much better then without. That’s the way I’ve been doing my plan views.