Using the latest release version of VRay with Max 2016, I have a scene with a LOT of forest pro instances in it and i’m running out of memory. I have 64gb (which these days is a little low), and have dynamic memory turned on. Is there anything else I can do? It’s getting stuck on “Preparing ray server”. Is light cache a no go for this?
What is instanced - geometry or VRayProxies?
VRayProxies. Even with all the proxies, the scene merged (no xrefs) is over 2gb.
how many unique proxies you have? if its too many then you will run out of memory. If your proxies are heavy on poly count you will also run out of memory.