Out of RAM with Scattered decals

Hi!
I’m going out of RAM scattering a decals over two surfaces: the first one is asphalt (Chaos Cosmos Material) and the second one is a grass plane (with scattered grass).
The decals material is a texture of fallen leaves that has Albedo, Bump, roughness and Displacement texture.
I’ve set 1000 instances, but I run out of RAM quickly during displacement computation! Same if I scatter the decals over asphalt and not over the grass plane. The only way to render is to avoid to place the decals over the (scatterd) grass.

Corona v8 + Max 2017

Can you please clarify how much is your system RAM? Also can you please post the error here, to see exact numbers?

Thank you.

I’ve got 64 gb of RAM.
I’ve first a warning message that I’m running out of RAM and later the render stops with an error something like “Corona can’t allocate 1.2 Mb of RAM etc..”

PS Corona 8 still crash under max 2014 so I’m running under 2017, I managed to install Corona 7 for Max 2014 and Corona 8 for Max 2017 and 2020