Overbright inner edges

Hi

Mos of the times, when I do a aerial render with or without vray material applied to surfaces, im getting as result all inner edges brighter then the remaining surfaces, as there was a bouncing light, bigger and bigger towards the inner edge.
Attached one example.

Any help please???

Thanks!
Paulo

The [Brute force + Light cache] combination is more accurate to accurately represent the edges, bends, and gaps in the camera. I guess that it will have some effect on the light smearing effect by strong sunlight.
Also Adjusting the highlight burn value will work.

Hi Paulo,

Can you please export a vrscene file and send it to us?

Thanks,
Ana

Hi

Zees, I tried the [Brute force + Light cache] but didnt change much…
Ana, please use the WT link to download the VRscene.

I really appreciate all help on this… is quite annoying…

Kind regards

Paulo