Override, but...

Hi,

It will be very usefull if it will be possible to manage the “override mtl:” Option, with possibilities to switch on or off some maps like displacement, bump and opacity (already on the original shaders)

Fabe

Woww… It’s a very good Idea… :wink:

Like this we can have occlusion pass with bump and opacity for example…

Very usefull if you have leafs with an alpha into the opacity chanel…