Hello, I would like some help regarding reflections on the glass using image maps in the override, I’ve tried everything and it doesn’t work, I would like the glass to have a black background, with a reflection of a normal glass and not a reflection like of a mirror, I don’t know if this is possible, I’ve already used the glass material with and without the thin reflection activated, if you can give me a light I’d appreciate it!!!
Imthink what you see is mostly refraction, not reflection. To get what you want, use solid black colour in refraction override, like you did with direct visibility override.
Reduce IOR until you will get reflection that you want.
Solved my problem, thank you very much!!!
You’re welcome!





