Hi there,
Does anyone know of a method for packaging up a project file with all linked materials?
Hi there,
Does anyone know of a method for packaging up a project file with all linked materials?
@jtubb , you are probably aware already, but always make sure the paths of your materials/textures stay the same when copying and/or putting it in a .zip file for example - We are aware that this is not always ideal, but it should still prevent the need to relink those files. A dedicated path manager or similar is still in discussion and not a forgotten topic.
No it’s not just ideal. That is practically not feasible, realistic at all in most cases working with other co workers.
We’ll this is more of a question for sending a project outside of our Network.
This could turn into a deeper discussion but in short - I know in the realm of 3Ds Max - using Connector, you can export a model or an individual asset and will collect all referenced or linked content into a designated folder so that it can be sent to a 3rd party.