# pale/dark DR buckets

**URL:** <https://forums.chaos.com/t/pale-dark-dr-buckets/46696>\
**Category:** Issues\
**Created:** [October 21, 2013, 12:59pm UTC](https://forums.chaos.com/t/pale-dark-dr-buckets/46696 "2013-10-21T12:59:22Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![tricky](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/tricky/32/56653_2.png) [@tricky](https://forums.chaos.com/u/tricky)\
**Post date:** [November 21, 2013, 10:25am UTC](https://forums.chaos.com/t/pale-dark-dr-buckets/46696/22 "2013-11-21T10:25:27Z")

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> [@Linear Workflow switch](https://forums.chaos.com/t/linear-workflow-switch/42790/4):
>
> Hi Richard,
> 
> We have send you a reply via our ticket system with details about how to upload your files.  
> Did you receive it?  
> Maybe our mail has been lost.

Sorry about that. I did upload the files but then the problem went away. However, a short while later (that same day!), when working on the same scene, the problem re-surfaced. I was in the act of updating our ticket, but we have found it is happening more and more in pretty much all of our projects. I believe it is related to using solidrocks, but I can’t be absolutely sure. I have since started using a different method for rendering which is far more manual - using LC and BF, and for the moment, the problems seem to have gone away.

When I have more time, I will try and follow this up, but my gut feeling at the moment is that Solidrocks is doing something weird that freaks out locally rendered buckets.

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