Parallax Occlusion mapping?

Hi,

I was recently testing an OSL for Parallax Occlusion Mapping (https://www.racoon-artworks.de/resource\_parallaxocclusionmapping.php)

It works in V-Ray but seems to be adding a LOT to the rendertime compared to simple Normal-Mapping or even Displacement-Mapping.
Does Chaos plan to implement an own version of Parallax Occlusion to V-Ray which would hopefully be more optimized and this way provide a real alternative to Normal-Mapping? :slight_smile:

Best,
Jonas

Hi Jonas,

It’s certainly on our radar for some time, but we haven’t got there yet. There is also a risk to be slow even through a native support.

+1!!!

Yes please!

+1 from me too :slight_smile: