Is there anyway to exclude a PF Source from Vray toon? I can’t seem to get my snow flakes to be normal. Any ideas or is this a separate pass issue?
Does it work if you use the Exclude option of VRayToon?
Best regards,
Vlado
Exclude works on other objects in the scene, just not the PF Source.
Hmm, I see; it is because the Particle Flow source is not the object that actually gets rendered in the end - Particle Flow creates some render-time objects that provide the actual geometry, while the source object itself is not renderable.
You can try it the other way round - switch the VRayToon list to Include mode and include everything in the scene except for the Particle Flow object. Otherwise you can just composite the snow afterwards.
Best regards,
Vlado
did it work?
