Particle Shader doesn't show points in use with pflow

Hi everyone, I’ve got a problem with rendering my pointcloud.
When i simulate smoke with an object source, the particle shader renders out fine. But when i smulate from a particle source, it doesn’t render a thing, even when the simulation looks good in the preview.
Does anyone had the same problem before and has a good solution?
You can find mys scenefiles here. Unique Download Link | WeTransfer
thnx in advance

Hey there,
the particle shader needs the particle groups to render specified under the Particle Systems list. I’ve attached a video below showing how to do this.
Hope that helps!

https://drive.google.com/file/d/1JO-6ZBLBTgiU6qxai3mkhDY\_hQqUXML5/view?usp=sharing

Hi Gosho. Very much apreciated man. Very kind of you to figure out my problem and to upload a movie about it. Greetings.