A simple request - please can the names of the Particle Shaders not all be called PHXFoam001, (when that is for Splash etc). Should be called PHXSplash001 etc.
Also if the icons could be unique too that’d be more useful and it’d be less likely to click and select the wrong one.
Sure, the first one we already had in mind. Will add some code for special naming for particle shaders created when clicking Foam and Splash in the simulator for tomorrow’s nightly.
I’m afraid the second one is not going to happen any time soon because we need to make some significant changes to the way the wireframe helpers are drawn in the viewport.