Hi everyone,
I am very new to 3d modelling and using render softwares too. I am trying to make a layered material which has a pattern on top of it. Would appreciate tips on how to make it. A reference is attached!
Hi, here is something that might get you on the right track. I have attached a sample scene for you to refine.
And…
BTW
Is it possible for “UVW Randomizer” shader to get extra Blending modes (multiply, overlay, add, dodge, burn…)?
That would take it on another level ![]()
Dots_rndm.c4d (217 KB)
Hi burnin!
I will make an internal note for the devs. I like the idea as well but no promises ![]()
Thank you so much! It’s been very helpful