Just completed a very big job of a high spec penthouse apartment, 8 images total.
Everything was specifed down to the print on the crockery and flowers, and almost everything modelled from scratch.
Some Stats:
Render time: 12 hrs DR 3 machines @ 5000x2500
Lighting: HDRI External - I compiled a new HDRI from the panorama photo and a similar HDRI spherical night sky. Internal lights are vray spheres and planes.
The chandilier is PF over a hidden dome.
Also I created almost all the textures from scratch, includding the floor.
I have uploaded the HDRI and flooring texture if anyone is interested:
Thanks for all the kind words.
I was sure I turned the subpixelmapping on but also noticed all the sparkled pixels on the chrome material, I will check and get back.
The apartment is in Brisbane, Australia, on the south bank of the city overlooking it.
I will also upload some of the others, but as most jobs go not all of them turn out as good as you would like, with the given time frame that is.
This is a great render, very nice modelling, the attention to detail is immaculate.
The only minor thing that i notice, and it is minor, is there any windows? there just seems to be a lack of internal reflections in front of the backdrop.
Some more images from the project that turned out ok.
Again alot of the stuff has been custom modelled etc. and way too many revisions to keep track off.
The meticulous modeling of the bed, sheets, and pillows is probably the best I have seen before. It is too bad about the sub pixel mapping problem, but overall the images are a great success.