Hey guys,
I’m interested in getting 2d people (silhouettes) in my renders, think Sketh-up style. I’m looking to get accurate shadows and reflections without having to post process in photoshop. Is there any way to do this?
Hey guys,
I’m interested in getting 2d people (silhouettes) in my renders, think Sketh-up style. I’m looking to get accurate shadows and reflections without having to post process in photoshop. Is there any way to do this?
Re: People in render
Create a diffuse material and set a texture at the transparency map option (little “m” beside the transp color) - an example is shown at my material tutorial
White color is transparent, black opaque.
You can choose to use a texture for the color or let it single colored.