People in render

Hey guys,

I’m interested in getting 2d people (silhouettes) in my renders, think Sketh-up style. I’m looking to get accurate shadows and reflections without having to post process in photoshop. Is there any way to do this?

Re: People in render

Create a diffuse material and set a texture at the transparency map option (little “m” beside the transp color) - an example is shown at my material tutorial

White color is transparent, black opaque.

You can choose to use a texture for the color or let it single colored.