It happens in areas of complex geometry (--> displacement map) when computing the prepass, which is just one pass due to distributed rendering.
Calculation comes to a halt and doesn’t seem to progress any further.
Which variables should I tweak in order to get it running properly? (using DMC and IM)
Re: “Performance loss: dynamic memory limit too low”
Under the “system” rollout we have an option called “Dynamic Memory Limit” this option basically save memory for the dynamic geometry. Displacement is considerate a dynamic geometry so maybe you have to increase this value to save more memory for the displacement.