Hi everyone
I just finished this personal project called “Deep Unlearning”. Need to learning how to control the Vraydirt maps a little better. I am starting to fall in love with art. Hope you like it
-Alex
Nice work! Very original.
Thanks man! Check out Filip Hodas’ work. I have been super inspired by him lately.
Great work Alex
Took me like half a minut to realise it was Pinocchio. Didn’t know what I was looking at
Nice concept.
Very original!
Everything looks a little plasticy, but not everything has to look real, right ![]()
Thanks for the feedback Manuel! Now that you mention it I totally agree. My attempt was to make those marks look like it was painted but definitely looks like plastic. Will work on it. Thanks man ![]()
which marks are you talking about?
I was more thinking along the line that every material looks similar glossy, also when looking at the sand. could be more grainy and smooth in my opinion. but sand is a tough one.
The structure is supposed to be sloppily painted garbage scraps by that “garbage bot” (paint buckets on the right, and paint on the bot). But yea it doesn’t really look too much like it I guess. Any tips on how I could have achieved that better? Thanks!
looks like a poor rip off of…https://www.behance.net/Filiphds
Maybe call it inspiration instead of ripoff? It’s not exactly 100% the same…
This is really good man !
From the idea to execution .