Perspective to Vray Physical camera

nice Lele, great liitle script :smile:

This is an update of the Standard to VRay camera macroscript.
It has a bug correction for newly generated Max Cameras returning a bad target distance, and it caters for the same options in DoF focus definition as the standard max camera (use target distance / specify focus).
It also generates a unique name for the Physical Camera which has the max camera original name in it, to make it easier to tell them from one another and rename them later.

I have found a way to get around using .mse files with macroscripts, but haven’t prepared an installer yet, so i STRONGLY suggest the usage of this one ONLY to users which know how to mess with their max install.
The full packaged version will come in soon enough for the rest of the users…

The package is comprised of two files: a .ms and a .mse
Unzip both to a temp folder, open max, run the .ms file to install the macroscript.
Close Max.
Open the temp folder you unzipped the package to, and copy the .mse file into your “UI\Macroscripts” folder.
This completes the installation.
Upon max rerun the command will work as expected.

http://www.oxyshare.com/get/175273454344f2d3efef4f4/Persp\_To\_Phys\_Cam.zip.html

C&Cs welcome and sorely needed :slight_smile:

Lele

can someone repost this script…??

http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=16553&start=0

All there in his script pack

jeez, last post here in aug 2006…
That was some search you did, chg! :slight_smile:

Lele

i had to fire up my Tandy t1000 with a 14.4 modem.

rofl!
Good days, hey? :wink:

Lele

Repost?

any chance of reposting the perspective to physical camera on scriptspot?

Thanks

Look back at the previous page.. see my last post.

Hey Guys

Any ideas on how to reverse the process and go from physical camera back to standard max?

easy!
In the physical camera view select the camera - then delete it. This will take you to ‘perspective’ then hit ctrl C and voila! back to max camera!

Cheers Jacksc02

Speedy response dude now all I have to do is copy the phys cam anim tracks and paste it unto my standard cam. :slight_smile:

Colin

easy as well dude! :slight_smile:
Don’t delete the camera, rather (in a 4 view setup) press “p” for perspective.
Will turn the viewport into the correspondant perspective one, ctrl+c to create the camera, and parent back to the original physcam :slight_smile:

Note that my script does not delete the original max camera on purpose, and parents the new physcam to the old std cam.
So you’d only need to keep animating your std camera, and wouldn’t have to bother about thephyscam (unless what changes are the object settings, rather than the transforms).

Lele

Hey Lele

Thanks for that tip too :slight_smile:

http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?p=157978#157978

Updated version.

Lele