Pflow Array problem

im trying to get some mesh into Pflow with this birth script i’ve found:

----
on ChannelsUsed pCont do
(
    pCont.useAge = true
    pCont.useTM = true
    pCont.useShape = true
)

on Init pCont do
(
    global ChunksArray = $Box* as array
)

on Proceed pCont do
(
    t = pCont.getTimeStart() as float

if t < 0  do 

(
        NumChunks = ChunksArray.count
for i = 1 to NumChunks do
        (
             pCont.AddParticle()
             pCont.particleIndex = pCont.NumParticles()
             pCont.particleAge = 0
             pCont.particleTM = ChunksArray.transform
             pCont.particleShape = ChunksArray*.mesh*
        )
    )
)

on Release pCont do
(

)
----

but when the script spawns the particles, they all seem to have a random offset, allthou there seems to be no rotation.
im trying this in max 2012.

i tried allready to reset xform and center the pivots to the objects, but it just wont spawn right…

help would be really apreciated

thanks a lot for your coments

Strange. I take it you don’t have any other operators in the event other than the birth script?

Can you post a screen shot or better still, a max file?

i sent you a privat mail with the download link for the max 2012 file.
thanks for lookin’ it trough!