Phoenix FD for 3Ds Max - Particle Shader - Rotate Liquid Simulator Box

Hi everyone,
Would you mind helping me out?
I’ve encounter a problem with Particle Shader.
For some reason after I setup the particle shader, the whole box titled.
I cannot rotate it back and the water will behave very strangely.
Is there a solution to this? Did I do something wrong?

Thanks,
J

Hey,

Would it help if you install the latest V-Ray 5 Stable - Chaos, and the latest Phoenix FD 4 Nightly Build for V-Ray 5 - Chaos.

There was a bug a while ago, that should be fixed in the latest builds.

Thank you!