Phoenix fd render test

Hey. So basicily ever since I started using corona I was trying to figure out ways to use it for vfx. Here is a little test.

What you guys think of it?

can you tell more details about shading? seems that is volumetric material with falloff controls or phoenix texmap …

are these alembic mesh of smoke and fuel channels?

It’s basicly two meshes with volume material, the one for fire is based of temperature and has emisive volume material.
I have tried using phoenix texmap but at curent state it seems like there is no way to make use of it other than for rgb color from the sim.