Just a quick test.
3dsmax/vray/phx.
Very nice, thanks for sharing ![]()
Best regards,
Vlado
6-hours to render with vr.env.fog on 6-quad-core-pc ![]()
Hehe; was there a reason to render with the environment fog and not with phoenix itself?
Also just noticed, there no smoke shadows on the ground ![]()
Best regards,
Vlado
Well, I do like phoenix shading, but I just got needed shading with evn.fog first. Also, it don’t have any problems with lightcache flickering etc.
Sure it is absent
I forgot about the ground…