Phoenix Matte

Is there a good way to matte out a phoenix fire/smoke container? We have two sims of fire and smoke but want to matte out one of them in vray.

Cheers
Tom

Yup, you just gotta render in Volumetric Geometry mode.

I have tired with the latest build and my containers do not matte out in vray. Is there another way of doing it besides vray properties? Thoughts?

Indeed this is not working at the moment and I have logged it in our bug tracker.

You can try and use the MultiMatte render element (set an Object ID from the Object Properties) along with Phoenix FD in Volumetric Geometry mode.