just used my brand new ‘vray-electrons-raster-microscope’ to make this to photos… well after a painfull day of 50 fast exits and 3 corrupted files
VLADO HELP!
regards, robert
just used my brand new ‘vray-electrons-raster-microscope’ to make this to photos… well after a painfull day of 50 fast exits and 3 corrupted files
VLADO HELP!
regards, robert
very nice render! still with the old falloff map?
robert, see the end of the topic in the announcements section… basically, I need someone to test several new builds, since I don’t seem to get vray to crash here… send me an email to vlado@chaossw.com if you have the time and will to do that…
Best regards,
Vlado
hehe killer renders, Ive always liked this style of rendering. Any change of seeing the settings for the material? :shock:
-dave
Beside the animal, it’s realy simple geometry.
All you see is a shader and 3D Displacement.
Well diffuse is a simple Falloff… I played a lot, but the default looks simple best.
The displacement map is a cellulare map with a seperation of 0.1. The top and base color had a soft and small noise map to get more detail in it. Thats all!
robert
VERY Good. Looks “real”.
I probably got a zillion of those critters in my bed (arg!)
/Andreas