when I render via V-Ray the motif is closer than what I see in SU. Is there a way I can match up the two cameras so I can see what’s going to be rendered?
Re: Physical Camera FOV matching Sketchup?
No ideas?
Re: Physical Camera FOV matching Sketchup?
I use trial and error!
Adjust the ‘zoom’ in the ‘physical camera’ set up. for me this is usually set at 0.7 or 0.8, but as I say it is not exact.
David
Re: Physical Camera FOV matching Sketchup?
Righti’o! I’d been doing that. But I wondered/hoped there’d be a better way.
I need to have a look at how real cameras work, 'cause the first thing I tried was to set the Film Width.
Thanks for replying. ![]()