Physical Camera Size and UHD Cache

Hey there,

i might have found a new bug :wink:

First of, my specs:
AMD Ryzen Threadripper 3960X,
64GB Ram,
NVIDIA RTX 2060,
win 10,
Cinema 2023.2.2
Corona 10 Timestamp: Jun 20 2023 12:40:33

So here’s whats happening:
When i increase the size of the physical camera in the corona camera Tag (e.g. 0,5cm) and hit render with UHD-Cache on (no matter if still or animation setting) the render is stuck at calculating the cache, black vfb and 100% CPU usage. It’s not freezing though, only when i cancel the render, cinema freezes and is only gonna quit via task manager. I let it run for about half an hour, no change. Image resolution doesn’t matter.

I attached a simple scene for you to try. Just increase the camera’s physical size and hit render.

Thank you all so much for your indefatigable efford, to make corona a great render engine :wink:

Have a nice day,

Moritz

Physical_Cam_Size_Bug.c4d (286 KB)

maybe i should add: Whe physical camera size is 0cm, everything works fine :wink:

Hi, updating to V10 hotfix 1 will resolve this. :smiley:

Aaaaah…ok then our IT-guy didn’t install the latest version, as i expected :smiley:

Thanks for the heads up. then this thread can be closed.