As the title suggests, Arnold has this already in max, my wish list is to have this in Vray with the Alsurface shader to avoid the muddy green colorations that happen on the SSS intersecting areas of objects.
Best,
As the title suggests, Arnold has this already in max, my wish list is to have this in Vray with the Alsurface shader to avoid the muddy green colorations that happen on the SSS intersecting areas of objects.
Best,
This is already in V-Ray. If you select an object and right-click on it, and open the V-Ray Object Properties dialog, you will see a “Raytraced SSS ID” parameter. Objects that have the same value there will be blended between SSS materials. This is true for both VRayFastSSS2 material and the VRayALSurfaceMtl material.
Best regards,
Vlado
Thanks Vlado I did not know this feature was added, I was looking for “Sets” so its called “ID” here.