Notice how the transparency on the case on the top of the right podium is sharp edged. The png that’s driving the texture fades from opaque to transparent but V-Ray doesn’t show that fading. Is there a way to make it do that?
Thanks for any advice you’ve got
Hi arail,
It would be best if you could share the file with us so we can take a look at how the texture and material are setup. If this is alright, please send us an archived copy (V-Ray > Export > Pack Project) directly at support@chaosgroup.com or through a file-sharing service of your choice.
Simply check the [Use color texture as transparency] box in the Diffuse layer of your material.
Doesn’t work with VRayBRDF. So when creating a generic material get rid of the BRDF layer first and then add a Diffuse layer ![]()
Just a heads-up, this workflow will be obsolete in the upcoming V-Ray 3.6 for Rhino build.
Improvements to opacity controls (already implemented in V-Ray 3.6 for SketchUp) are described in Chaos Docs
Kind regards,
Peter
I can’t find the option “only in secondary” at the help page. I use it at VfR2 very often. Will it be available for the next VfR release?
Ah, even better ![]()
Thank you Peter for the info!
Hi Micha,
long time no see ![]()
What do you use the option for? Creating reflections?
Coming from the good old days of then-Discreet 3dsmax 5’s scanline renderer, I was still employing this technique for quite some time in V-Ray, as well. However, I adopted a photographic approach and stick to realism, nowadays. I believe that’s also what the developers have in mind when stripping not-so-realistic options.
When there is a need to isolate objects for presentations, I’d rather rely on masking them through the Render ID channel.
Best,
Matthias
Great, thank you. Since there is no Rhino 6 version yet, I can’t quick check or test something. I hope Rhino 6 will be released soon. Or Chaosgroup will be so kind a release a R6 version too. (Come on guys, other render plugin teams do it too.
)
We’re closely following the Rhino 6 development process. Current plan is to add support once it is commercially released.
Kind regards,
Peter
