Pocomo

I am running behind, so I am spending some long hours catching up; it has been a marathon.


Just a quick comment: seems a little overbright and the white balance seems off. Maybe take the highlight burn down or tonemap to get a better balance.

Looking good Bobby!
Do you still render on GPU?
Have your issues got solved?

I thought I balanced it pretty good. I mean, nothing is burnt. When I use the VFB highlight burn, I lose all the information, so I can’t get things back, so I avoid it. In PS, I use ArionFX, which I did on this image.

For my exteriors, I still use GPU.

Ok, it still looks a little unbalanced to me and the roof and white parts have an unpleasant tint to them. But hey. That’s my two cents.
highlight burn in VfB is pretty good when not being pulled down all the way, in my experience. But arion should take care of it too.

The house stands out too much from the environment its sat in.

If you compare it to the grass/trees, the tonality is pretty off. On the first one at least.