polygonmap and vray SP3

hello all

Does anybody also use polygonmap?
I get really weird problems while rendering. vray or polygonmap move some objects to another place. when I collapse the objects to a poly object the problem is gone.

check the image… there should be a ceiling. :slight_smile:

best regards
themaxxer

I seem to remember that someone reported a similar issue with polygon map but we have not been able to determine the problem.

Best regards,
Vlado

:slight_smile: this was me.
hm, well then I have to collapse it. it’s not a big problem, but it’s annoying…

I’ve gotten that a few times, but only when applying to several objects at once (so it’s an instanced modifier). Haven’t had it lately though, even with instanced modifiers!

reminds me of an old max’s bug of tiling shader

My workflow with PolygonMap has always been to put an instance of it on a very simple object - bound to accompanying materials - and copy it from there to more complex ones and then collapse the stack. Leaving PolygonMap uncollapsed on large objects is a no-go because everything will get very slow !! It’s a great plugin but not in an uncollapsed state :wink: