I’ve tried the new caustics on a few interior scenes so far and I cant seem to get clean caustics. The result is still what I would have imagined pre the new solver. I’ve attached an example below, 70 passes and the scene in general is pretty clean aside from the caustics. The main external glass is set to thin so that shouldnt confuse it. Is it designed for large internal spaces or more for small close up scenes?
same here, this is a test ive made, caustic on, render size 3000x3000, have 260+ passes, distributed render 11 machines, almost 13 hours and it says 16 more to go, here its an screen shot, the render without caustics only takes 42 min distributed same size, the caustic source its a ies corona disc ligt ( 3 instances)
There are a load of xrefs in that file. I think I’ll try stripping it back when I get chance and try and simplify it as best I can and see how that effects the caustics.
There seem to be 3 different issues in this one thread. Can I confirm with you what your issue is? It’s that your scene takes a very long time to render once caustics is enabled?
Can you also provide me with the specification of the computers you are using to render this scene?
Hi, yes, i think it takes too long to render, the difference between caustics and o caustics its too much, have i9 and the rest are i7 all have more than 48gigas of ram, no amd only intel