This is my very first post on this forum, however, I’ve been a long time lurker here, probably for several years now.
This is one of my personal works, quite off far from the archviz I do every day. Nothing special, just the well known Utah-teapot. It was made as a gift for my father, printed and framed. The second image is a crop from the original render size. Hope you like it!
Best regards,
A.
p.s.: I don’t really know how well our server works from abroad, so the images links might be broken. In this case, could someone suggest me a decent image host, until the issue is resolved?
I had a look at them earlier today on a lcd screen and definitely it didn’t make your images justice. now that I can see them on a proper monitor they just look awesome. really like it.
Rivoli, I don’t really know how the images look on a decent display, since I don’t have any, just LCD’s roughly from the middle of the quality range, but I’ve made several test prints during the making, and adjusted the colors, curves, until most of the details were visible, and the gradients came out smooth enough on print.
DaForce, I would share the final map If I still had it, however most of this scene was lost recently during a system reset I had to do, but the source map is here, quite lowres, something I had on my harddrive for ages, I used it mainly for the scratch orientation, hope it can be of some use.
Rivoli, well, it looks weird on the LCD’s here in the office too. Sometimes I miss my old lowbudget crt, but than again, I don’t miss the aching eyes…
DaForce, I’ve used that old map to draw some curves in PS, just to have a natural looking scratch distribution as far as I can remember, but since the metal teapot is quite small even in the highres render, I guess it was just some wasted work on that. The old map itself was used as a diffuse map too.